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Description: from http://pubimage.hcuge.ch:8080/nnFinally got some more memory so I can render this bad boy - takes 2.7GB... Now need to look at ways to reduce this usage, tiling, SVOs,brickmaps, etc. etc.nnUpdate: Oops, part of that heavy memory usage was due to an error in my code, causing a memory leak. Fixed it, it's much better now.
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