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Description: cringeMachine is an early prototype for an interactive public installation. It was also a means of examining the potential of a design research methodology to answer questions related to human interaction with an interface on the scale of an architectural insertion. The purpose of the project was to develop a platform that could be used to experiment with the integration of an interactive system into the design of a built form. This could then be tested within a public space to investigate the o
Play Video: (Note: The default playback of the video is HD VERSION. If your browser is buffering the video slowly, please play the REGULAR MP4 VERSION or Open The Video below for better experience. Thank you!)