Fast and Robust Six-DoF God Object Heuristic for Haptic Rendering of Complex Models with Friction from virt Watch Video
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Description: This video is an add of the paper with the same title presented at the ACM Symposium on Virtual Reality Software and Technology (VRST) 2016.nnCollision detection and force computation between complex ge- ometries are essential technologies for virtual reality and robotic applications. Penalty-based haptic rendering algorithms provide a fast collision computation solution, but they cannot avoid the undesired interpenetration between virtual objects, and have difficulties with thin non-watertight
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